Roles: Gameplay Developer
Roles: Gameplay Developer
Roles: Gameplay Developer
Roles: Gameplay Developer
Toolkit: Unreal Engine 4, MagicaVoxel
Toolkit: Unreal Engine 4, MagicaVoxel
Toolkit: Unreal Engine 4, MagicaVoxel
Toolkit: Unreal Engine 4, MagicaVoxel
Term: 1 Week, Fall 2019
Term: 1 Week
Term: 1 Week, Fall 2019
Team Size: 2 People
Team Size: 2 People
Team Size: 2 People
Course: Mobile and Casual Game Development, KSU
Course: Mobile and Casual Game Development, KSU
Course: Mobile and Casual Game Development, KSU
Course: Mobile and Casual Game Development, KSU
Overview
Overview
Canter your way through TranslateVania in this Halloween themed runner challenge. 🎃
Play as a Vampire 🧛, making your way down the neighborhood on a fine Halloween night. You are on a quest for blood as you hunt your way through the streets.
Alternatively, you can play as a Werewolf 🐺, having a good time during this full moon. Also on a quest for blood, however, it seems that someone has left some obstacles behind them? Could it be a Vampire, perhaps?
Genre: Casual Infinite Runner
Art Direction: Voxel based 3D
Camera Model: 3rd Person
Contributions
Gameplay Breakdown
I have to thank my wonderful group member, the artist of the game, for doing a wonderful job with ALL of the asset creation, and UI work for the game.
Below is a breakdown video we used as submission with the project for our Mobile and Casual Game Development course.
Zared Redding © 2019